![]() ![]() Simply, I want icons for items that would best fit the theme. You can then export the finished Icon Sheet for various RPG Maker sizes. ![]() Piece together various icon parts to create the icon image you wish and place it into your icon sheet. ![]() In order for the items to better fit the modern setting, I've searching for a modern-themed Icon Set but have turned up nothing. The Yanfly Icon Generator allows you to easily create icon sheets for RPG Maker MV and piece together new icons with various icon generator parts. What I'm really asking is about performance- this map will have about 150 Events, 30-40 of which are reactive to the Player's Region as I mentioned and are motile. I'm working on an RPG Maker VX Ace game with a Modern Tileset. There's two ways that I know how to handle these: The first (which I used in other dungeons) is to set up a "Controller Event" that checks for the Player's region ID every 10 frames, and if it is a certain ID, then it triggers movement routes and behaviors from certain Events all at once, until the Player's region ID is no longer eligible.īut the second way, which seems a lot simpler, is to use a separate Event page in Each Event that turns on when the Region ID is a certain number (tracked via a variable every 10 frames), and that Event Page has an Autonomous movement command set up so it will trigger on it's own every time the Player's Region ID is relevant. Please note that 'RPG Maker MZ - Modern + Study Time MZ' and 'RPG Maker MV -Modern + Study Time MV' are the same pack, only the title 'MV' and 'MZ' are different. Modern + Inner Basic Tiles MV, and the Fantasy Character Pack. I'm fine with paid icons if I can find a nice set Free is always good but really don't mind paying for some modern icons. New Releases: Armor Icon Set, Potions Icon Set. The game is modern and it has a university vibe. Author LTN Games Creation date Overview Updates (4) Reviews (7) History Discussion. These could easily use the Autonomous Movement function in the Event page itself. TO get an idea, I'm currently using these dlcs: Modern+Inner Basic. other kind of icon set or is the iconset for MV at a different size in terms of pixels. Some of them have complex movement and tracking "AI" involving Region IDs and Player coordinates, which would require a Controlling Event.īut, I also have more simple events that simply follow a set (or random) movement pattern. From what i have seen the default iconset is boring can you import the vx ace iconset or some. I have an interior map in my game that will have about 30-40 moving Events that trigger a response when they come in contact with the player (Event Touch trigger). ![]()
0 Comments
Leave a Reply. |